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City of Bones

Audiobook
0 of 3 copies available
Wait time: About 2 weeks
0 of 3 copies available
Wait time: About 2 weeks
Discover the world of the Shadowhunters in the first installment of the internationally bestselling Mortal Instruments series and "prepare to be hooked" (Entertainment Weekly). City of Bones is a Shadowhunters novel.
When Clary Fray heads out to the Pandemonium Club in New York City, she hardly expects to witness a murder—much less a murder committed by three people covered with strange tattoos and brandishing bizarre weapons. And she's more than a little startled when the body disappears into thin air. Soon Clary is introduced to the world of the Shadowhunters, a secret cadre of warriors dedicated to driving demons out of our world and back to their own. And Clary is introduced with a vengeance, when her mother disappears and Clary herself is almost killed by a grotesque monster. How could a mere human survive such an attack and kill a demon? The Shadowhunters would like to know...
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  • Reviews

    • Publisher's Weekly

      April 9, 2007
      Clare's debut novel, first in the Mortal Instruments series, is a sprawling urban fantasy packed with just about every type of creature known to the genre, and still spacious enough to hold more. Fifteen-year-old Clary Fray witnesses a killing in an "all-ages club"; when she confronts the attackers, she learns that they are spectral Shadowhunters, charged with killing demonic creatures called Night Children. Clary returns home to find her apartment vandalized and her mother missing, apparently kidnapped by creatures in the service of someone named Valentine. An attack by a slithering beast sends Clary to the infirmary at the Institute, hidden home of the Shadowhunters. There she befriends the hunter Jace, who tells her of Valentine's intention to find the Mortal Cup, one of three Mortal Instruments the Angel gave to the first Shadowhunters (the others are a mirror and sword). Great secrets abound both in Clary's past and in her own head—secrets that are gradually revealed to her about her mother, her mother's eccentric friend Luke, her relationship with Jace and, eventually, about Valentine himself. Clare's atmospheric setting is spot-on, informed equally by neo-gothic horror films and the modern fantasy leanings of Neil Gaiman. Werewolves, vampires, angels and fairies all fit in this ambitious milieu. At the core, though, this is a compelling story about family secrets and coming-of-age identity crises. Fans of the smart/chic horror typified by Buffy the Vampire Slayer
      will instantly fall for this new series. Ages 14-up.

    • AudioFile Magazine
      After witnessing three teens murder a vampire in a Manhattan nightclub and then returning home to find that her mother has been kidnapped by demons, Clary realizes her typical teenage life is over. As Clary discovers her magical background and becomes confident in her destiny as a Shadowhunter, narrator Ari Graynor often falls short of the mark in depicting her emotions. Voices for the other teens are not well defined. A minor character is the only one with a New York accent, and the growls employed for monsters are hard to take seriously--much like this urban fantasy itself, which does not translate well to audio. M.M.O. (c) AudioFile 2008, Portland, Maine
    • Publisher's Weekly

      July 9, 2007
      This Buffy-esque YA novel does not translate well to the audio medium, and part of the problem lies in the story’s pacing. Teenager Clary discovers she can see supernatural beings that no one else can, gets drawn into the world of the “Shadowhunters” (teens who kill demons and monsters) and learns that her mother is somehow mysteriously connected to all the strange happenings around her. As a result, a good chunk of the novel consists of long explanatory passages, as various characters fill Clary in on supernatural creatures, the history and rules of the Shadowhunters and her mother’s entanglements—all of which come across as tedious lectures. In addition, narrator Graynor makes almost no attempt to differentiate the various teen characters’ voices. Only the minor character Dorothea, played as a faux witch with a gravelly New York accent, is memorable. Graynor also frequently ignores the author’s explicit textual directives, such as “ came back, sounding worried” or “The tone of arrogant superiority was back in voice,” for her performance, making this a program with an intriguing premise and cast but disappointing execution. Ages 14-up.

Formats

  • OverDrive Listen audiobook

Languages

  • English

Levels

  • Lexile® Measure:710
  • Text Difficulty:3

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